The Arduino Leonardo should be directly compatible, but unfortunately I think it's been discontinued. The timers are mostly just to handle the button input, so if you don't need that you should be able to just comment them out.
Here's a photo of the back side of the Blinky Matrix:
They come with a BlinkyTape controller soldered to the input side, and with a JST connector soldered to the outp…
Sure thing! Yes, they can be cut between each LED. You can see a clearer photo of them here:
First- yes, you can cut the LEDs into smaller lengths, however you'll need to solder the connections together, and the connections on the ultra thin strips are pretty tiny.
Second- you can configure PatternPaint to work as a 2d grid, by going to …
1. You're correct, it's just RGB triplets with 255 meaning 'end of frame'.
2. I know of a node example:
Hi Jaceallred, sorry it's giving you trouble. Can you describe what's happening? Were you able to get Processing running, the libraries loaded, or the DiscoParty sketch to run? Have you installed PatternPaint (to get the drivers for the BlinkyTape?)
Ok, just published an updated version of PatternPaint here:
At the moment, you'll need to update the firmware on the EightByEight using Arduino, for it to work correctly with the new version o…
1. How long these chips have been around?
2. How long they can be expect to be continued in manufacture? (VERY LITTLE about these pixels are out there)
They're discontinued from the manufacturer, however we have a large stock of them. Please und…
Here's a prerelease one:
link should be good for a few weeks, or whenever the new PatternPaint release is ready.
New firmware for the BlinkyPendant is ready:
And support has been integrated into PatternPaint:
Got a first pass version of the blinkyPendant with a time-based playback mode:
Right now, the mode is set when saving the patterns out from PatternPaint…
Right! The EightByEight is only partially supported at the moment (it can do live preview, but not save). Hoping to fix that soon, as we're going to bring a bunch to the Maker Faire in San Mateo.
And hmm, we keep putting off the BlinkyPendant mod…
Totally agree with you about that tutorial, it's really showing it's age :-(. We'll need to get it updated.
In the meantime, it looks like for your case, the issue is that there are two extra LEDs defined (the last one in the 'left side' definiti…
Hmm, sorry it isn't working- that's pretty strange behavior. To confirm, did you do anything besides plug it in before it stopped working (such as load a new pattern or upload a new firmware)? Also, can you try plugging just the controller into your…
Sorry about that, I've spent a bunch of time wrangling with Vanilla forums, and am just not able to get it to render markdown in the posts. At some point in the future I'd like to switch to Discourse :-/
Ah sorry, i missed the section where it's printing out which interface it is using >.<
It looks like it is finding the right interfaces, however I'm not sure how to interpret the addresses '0x00001703' or '0x00001A03'.
For reference, Lin…
It's a little hard to tell from the source code, but a potential issue is that the BlinkyTape is actually a composite USB device, meaning that it supports a few other interfaces besides TTY-ACM (this was to make it compatible with the default Arduin…