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    <channel>
        <title>Recent Discussions — Blinkinlabs Forum</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/</link>
        <pubDate>Sat, 16 May 2026 09:51:22 +0000</pubDate>
        <language>en</language>
            <description>Recent Discussions — Blinkinlabs Forum</description>
    <atom:link href="https://forums.blinkinlabs.com/index.php?p=/discussions/feed.rss" rel="self" type="application/rss+xml"/>
    <item>
        <title>My Color Fade Example</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/438/my-color-fade-example</link>
        <pubDate>Sat, 23 Sep 2017 16:15:51 +0000</pubDate>
        <category>BlinkyTape Fun</category>
        <dc:creator>oddacon</dc:creator>
        <guid isPermaLink="false">438@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>here is my color fade example for blinkytape.  It randomly fades thru RGB.  I recommended adding these files to your "production sketch" in the blinkytape examples or you can just add them in however works.  <img src="https://forums.blinkinlabs.com/resources/emoji/smiley.png" title="=)" alt="=)" height="20" /></p>

<p><a href="https://github.com/oddacon/BlinkyTape/blob/master/MyBlinkySketch/RandomColorFade.cpp" rel="nofollow">https://github.com/oddacon/BlinkyTape/blob/master/MyBlinkySketch/RandomColorFade.cpp</a><br />
<a href="https://github.com/oddacon/BlinkyTape/blob/master/MyBlinkySketch/RandomColorFade.h" rel="nofollow">https://github.com/oddacon/BlinkyTape/blob/master/MyBlinkySketch/RandomColorFade.h</a></p>
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        </description>
    </item>
    <item>
        <title>External USB-connected switch?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/453/external-usb-connected-switch</link>
        <pubDate>Sun, 26 Nov 2017 16:09:29 +0000</pubDate>
        <category>BlinkyTape Fun</category>
        <dc:creator>daveagp</dc:creator>
        <guid isPermaLink="false">453@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hi everyone,</p>

<p>I wanted to find out if there's some way to attach a bigger button to my blinkytape. I found <a rel="nofollow" href="http://forums.blinkinlabs.com/index.php?p=/discussion/399/control-board-button-soldering-desoldering#latest" title="this post">this post</a> which points out you can do it if you're willing to solder something new to the board.</p>

<p>However, is there another way to do it which takes advantage of the USB connection? What I'm wondering is, is there some kind of T-shaped cable that can go between the blinkytape and the power source, which can have a button and whose button state the Blinkytape can access over the USB interface?</p>

<p>Thanks to everyone who made the device possible, it's been a ton of fun so far!</p>

<p>Cheers,</p>

<ul>
<li>Dave</li>
</ul>
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        </description>
    </item>
    <item>
        <title>Uploading own images to PatternPaint</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/454/uploading-own-images-to-patternpaint</link>
        <pubDate>Thu, 30 Nov 2017 19:16:46 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>Ian</dc:creator>
        <guid isPermaLink="false">454@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hi, Just obtained a Blinkytape for long exposure photography. New to this but I can't find a way to upload my own images to the PatternPaint program. Anyone help here?</p>
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        </description>
    </item>
    <item>
        <title>Cut Blinkytape into custom length</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/491/cut-blinkytape-into-custom-length</link>
        <pubDate>Wed, 16 Oct 2019 18:55:27 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>bflynn882</dc:creator>
        <guid isPermaLink="false">491@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello,</p>

<p>How exactly would I go about cutting blinkytape to make each led distance longer/shorter? I know some soldering would likely be involved, but I’ve never soldered before. Do I just cut on the dotted line then solder the wires onto blinkytape? What kind of wire would I need? Would it still work with pattern paint if I cut each led? Thank you very much for your help!</p>
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        </description>
    </item>
    <item>
        <title>Importing image sequence into PatternPaint</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/483/importing-image-sequence-into-patternpaint</link>
        <pubDate>Fri, 30 Aug 2019 00:18:32 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>ianjohnston</dc:creator>
        <guid isPermaLink="false">483@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello,</p>

<p>I am able to to import individual images into PatternPaint using File =&gt; Open =&gt; Frame Based Pattern, but ideally I'd like to open a sequence of images all named the same with incrementing frame numbers as an animation.  Is this possible?  I have not found a way to create an animation based off of multiple images.  Even bringing them in manually adds new patterns rather than creating new frames within.</p>

<p>Thank you</p>
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        </description>
    </item>
    <item>
        <title>Can anyone tell me how long in inches or feet. Blinky tape</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/479/can-anyone-tell-me-how-long-in-inches-or-feet-blinky-tape</link>
        <pubDate>Thu, 11 Apr 2019 06:35:15 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>incrediboothsnyc</dc:creator>
        <guid isPermaLink="false">479@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Can anyone tell me how long in inches or feet for BlinkyTape I am trying to add on a photo booth and I need this info ASAP. I contacted the email and no one has gotten back to me yet. Thanks guys</p>
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        </description>
    </item>
    <item>
        <title>Getting started guide?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/482/getting-started-guide</link>
        <pubDate>Thu, 04 Jul 2019 02:49:44 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>scottberry</dc:creator>
        <guid isPermaLink="false">482@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I have a LED panel and a blinkytape controller. I can't find a getting started guide, but it seemed fairly straight forward. I assumed if I gave the controller micro USB power from a wall wart and gave 5v power to the panel's power input then I would get some sort of result? I am going to connect the controller to my computer now to see what I can do there with the software. But, I noticed the controller was getting really hot just plugged in for a few seconds. What am I doing wrong?</p>
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        </description>
    </item>
    <item>
        <title>Pattern paint not installing drivers for windows 10</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/481/pattern-paint-not-installing-drivers-for-windows-10</link>
        <pubDate>Wed, 01 May 2019 02:39:33 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>nathana21</dc:creator>
        <guid isPermaLink="false">481@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I ran the setup for the pattern paint software on the latest version of Windows 10.</p>

<p>Next I looked at device manger and there was no PORTS section. When I manually run dpinst64.exe it says there are no drivers that need installing, but the tape only blinks once, turns off and does not register.</p>

<p>So based on the advanced install section, it seems that drivers are not installing and the blinkytape is not being recognized as a result.</p>
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        </description>
    </item>
    <item>
        <title>Using Blinkytape controller with more than 60 LEDs</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/215/using-blinkytape-controller-with-more-than-60-leds</link>
        <pubDate>Sat, 22 Aug 2015 00:51:50 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>eeevanbbb</dc:creator>
        <guid isPermaLink="false">215@/index.php?p=/discussions</guid>
        <description><![CDATA[Hello!

I recently purchased the Blinkytape controller (http://shop.blinkinlabs.com/collections/frontpage/products/blinkytape-control-board) along with a 5m, 150 LED WS2812B strip (http://www.amazon.com/Addressable-Strip-WS2812B-meters-meter/dp/B00JSJSBZK). I'm using the BlinkyTapeDirect example in Processing to try to control the lights, but only the first 60 are ever being lit. I changed the code to initialize the BlinkyTape class with 150 LEDs, and I also changed the for loop to iterate 150 times, yet still only the first 60 lights turn on. 

Another post on this forum led me to believe it could be a power issue (although I was skeptical, because exactly 60 LEDs were active), so I switched the power source from my computer's USB (5V,2.5W) to my iPhone charger (5V, 5W). (Note that I am using the light strip's second power line now, leaving the first one unplugged, and leaving the data and ground wires hooked up to my computer's USB.) No change, still only the first 60 lights are illuminated. 

Any help or advice or literature any of you can point me to would be greatly appreciated. Thank you!]]>
        </description>
    </item>
    <item>
        <title>3D BlinkyTile Structures</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/477/3d-blinkytile-structures</link>
        <pubDate>Wed, 20 Feb 2019 00:24:34 +0000</pubDate>
        <category>BlinkyTile</category>
        <dc:creator>foustja</dc:creator>
        <guid isPermaLink="false">477@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Majorly stoked to discover that Blinky Tiles can be attached in 3D structures! Just wanted to share this with everyone, as all the images I've been able to find of Blinky Tile sculptures have them in 2D arrangments; essentially surfaces with only one tile attached to each edge. I had some old leftover tiles and wanted to see if I could stick an open dodecahedron onto one that was complete. Unfortunately, my engineering skills weren't good enough to allow me to predict if this would work or not, but so far, so good. I'm having trouble attaching an image, so I uploaded one to my blog, and here is a link:</p>

<p><a href="https://symbolicdomain.files.wordpress.com/2019/02/blinkycat.jpg" rel="nofollow">https://symbolicdomain.files.wordpress.com/2019/02/blinkycat.jpg</a></p>
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        </description>
    </item>
    <item>
        <title>BlinkyTape control board and Neopixel</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/469/blinkytape-control-board-and-neopixel</link>
        <pubDate>Mon, 30 Jul 2018 12:21:53 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>negzi</dc:creator>
        <guid isPermaLink="false">469@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello,<br />
is possible to use BlinkyTape control board with NeoPixel LED strip?  Neopixel has gnd, 5v, B0, D0.     BlikyTape control board have gnd, 5v, D13.   Is possible to connect these together?  I searched datasheet but no luck, are there some details for this product? <br />
Thank you<br />
Nikola</p>
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        </description>
    </item>
    <item>
        <title>Memory-144 LEDs</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/470/memory-144-leds</link>
        <pubDate>Thu, 29 Nov 2018 21:23:23 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>skuss</dc:creator>
        <guid isPermaLink="false">470@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I bought the Blinky Controller and  it works excellently. But, I hooked it up to a 144 LED WS2812B and immediately hit the memory limit.  I would like the higher resolution of the additional LEDs. Is there a controller available that has larger memory? I see Pattern Paint shows configs for a couple Arduino's. Are there instructions somewhere on how to build a Pattern Paint compatible controller with more memory?</p>
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        </description>
    </item>
    <item>
        <title>How do I remove the images?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/473/how-do-i-remove-the-images</link>
        <pubDate>Wed, 12 Dec 2018 22:58:32 +0000</pubDate>
        <category>BlinkyPendant</category>
        <dc:creator>q325mg</dc:creator>
        <guid isPermaLink="false">473@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I updated to the latest firmware with<br />
<code> sudo dfu-util -d 1209 -D pendant-firmware-v300.dfu </code></p>

<p>pendant-firmware-v300.dfu I got it from <a rel="nofollow" href="https://github.com/Blinkinlabs/BlinkyPendant/tree/master/bin" title="here">here</a> and I am using Pattern Paint v2.4.1</p>

<p>I was able to add images but now I want to remove them or maybe restore the original images, sorry If this is a basic question but I could not find how to do it.</p>

<p>Thanks</p>
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        </description>
    </item>
    <item>
        <title>blinkytape not recognized anymore</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/472/blinkytape-not-recognized-anymore</link>
        <pubDate>Sun, 02 Dec 2018 03:56:34 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>AlexK</dc:creator>
        <guid isPermaLink="false">472@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I have a really weird problem I can't get figured out. I recently connected two blinkytape strips and modified the number of leds to reflect the two strips. Worked perfectly plugged in either to usb plug or pc. A few hours later I plug it in again and....nothing. USB device not recognized. The strip briefly flashed green, then nothing. I can no longer select port through the arduino program, as it is grayed out. I tried uninstalling arduino, then reinstalling to no effect. The strip no longer works when plugged directly into a usb plug. Flashes green then nothing. I'm straight up stumped right now. Any advice is appreciated.</p>
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        </description>
    </item>
    <item>
        <title>I bought a MiniMad...no shipping?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/471/i-bought-a-minimad-no-shipping</link>
        <pubDate>Thu, 29 Nov 2018 23:51:07 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>amjmnz</dc:creator>
        <guid isPermaLink="false">471@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I got 1 day shipping and haven’t received any notice that it’s shipped or a response when I email the company...anyone know what’s going on?</p>
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        </description>
    </item>
    <item>
        <title>Blinky EightbyEight woes</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/464/blinky-eightbyeight-woes</link>
        <pubDate>Wed, 13 Jun 2018 16:49:02 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>cohillway</dc:creator>
        <guid isPermaLink="false">464@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hi,</p>

<p>I am on a Macbook Air 2015 running Sierra. I have an EightbyEight blinky that on the back says 2016. I am using PatternPaint 2.4.1.</p>

<p>Every time I try to download a file from PatternPaint to the Blinky it says Error Message: Command getFirmwareVersion timed out. I had apparently been able to Restore the Firmware and download the file, but when unplugged, the Blinky would just go dark and then play the default Beer animation instead of the one I was trying to add.</p>

<p>After that “success” I tried following instructions I found in the forum to use the Terminal to update firmware to 1.0.1 and it went back to giving me the same error message (Command getFirmwareVersion timed out) and when I try the Restore Firmware from inside PatternPaint again it seems to be doing it, but it doesn’t seem to change anything and I get the same error.</p>

<p>I thought using the PatternPaint app would allow me not to have to use the Arduino IDE and would be an all in one solution to just add quick animations to the Blinky. Am I wrong?</p>

<p>I’ve tried to read through other posts and understand how to fix this, but I’ll be honest: I am a total noob and got lost reading the instructions. (ARM? Homebrew?) It is very overwhelming for something I thought was going to be very easy to work with.</p>

<p>Any (step-by-step) suggestions of things to try?</p>
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        </description>
    </item>
    <item>
        <title>WS2812B vs WS2822S Pixels for Blinky Tile  and the necessity of address programming</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/422/ws2812b-vs-ws2822s-pixels-for-blinky-tile-and-the-necessity-of-address-programming</link>
        <pubDate>Mon, 22 May 2017 21:15:45 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>awardblvr</dc:creator>
        <guid isPermaLink="false">422@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Blinkey Tiles use the WS2822S <br />
[Programming tool here] (<a href="https://github.com/Blinkinlabs/WS282x_Programmer/blob/master/DmxSimpleMod.cpp" rel="nofollow">https://github.com/Blinkinlabs/WS282x_Programmer/blob/master/DmxSimpleMod.cpp</a>)<br />
[Specification/Datasheet here] (<a href="http://akizukidenshi.com/download/ds/worldsemi/WS2822S.pdf" rel="nofollow">http://akizukidenshi.com/download/ds/worldsemi/WS2822S.pdf</a>) )</p>

<p>These have DMX addresses programmed into the chip.  Does anyone know:</p>

<ol>
<li>How long these chips have been around?</li>
<li>How long they can be expect to be continued in manufacture?  (VERY LITTLE about these pixels are out there)</li>
<li>If they MUST be permanently programmed with an address before use?</li>
<li>If the DMX address programming is changeable at some point?  Can it be done "In Place" or must it be isolated?  How many times can It be reprogrammed?</li>
<li>If the Lightbuddy LED controller dies, can I get just one of those?</li>
<li>Is there something else I could use in its place?</li>
<li>Some of the write-ups say you COULD use Neopixels (Are these the exact same as WS2812B ?)  instead of WS2822's/. What is the downside of using WS2812B's instead of WS2822S's?</li>
<li>Where is the address programmer's specification for WS2822S?</li>
<li>Are the Blinkey Tile 2822S's compatible with the same driver as the Blinkey Tape Control Board? What is interchangeable, if anything?</li>
</ol>

<p>Wish I could get these questions answered in an FAQ!</p>
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        </description>
    </item>
    <item>
        <title>BlinkyTile Programming</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/153/blinkytile-programming</link>
        <pubDate>Mon, 22 Dec 2014 17:15:44 +0000</pubDate>
        <category>BlinkyTile</category>
        <dc:creator>jasoncoon</dc:creator>
        <guid isPermaLink="false">153@/index.php?p=/discussions</guid>
        <description><![CDATA[Hi, I just received my BlinkyTile kit today, got it assembled, and it's working great.  Thanks!

Now I'm ready to start writing my own light patterns and have a few questions, if/when you get a chance, no rush:

* Should there be a new forum category for BlinkyTile?
* I assume I can use Arduino/Teensyduino?
* What board should I select?
* Is this the default program, if/when I want to revert back?  https://github.com/Blinkinlabs/BlinkyTile/blob/master/bin/lightbuddy-firmware-v100.hex
* What LEDs are used, are they NeoPixel compatible?
* Can I use the fantastic FastLED library?

Again, no rush, just wanted to get this started.

Thanks!

Jason]]>
        </description>
    </item>
    <item>
        <title>unique wiring?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/465/unique-wiring</link>
        <pubDate>Thu, 14 Jun 2018 02:30:35 +0000</pubDate>
        <category>BlinkyTile</category>
        <dc:creator>nicknormal</dc:creator>
        <guid isPermaLink="false">465@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>hi Blinkinlabs folks!</p>

<p>I'm embarking on an adventure, and before a possible futile wiring I thought I'd ask here, first.</p>

<p>I'm hoping to use some stiff wire to make spatial connections.</p>

<p>Is <em>this</em> possible: <a href="https://drive.google.com/open?id=1D2KcUJs-gyjpZbt9i0T84IpwWmdamAbo" rel="nofollow">https://drive.google.com/open?id=1D2KcUJs-gyjpZbt9i0T84IpwWmdamAbo</a></p>

<p>Or do I have to stick to: <a href="https://drive.google.com/open?id=1LSq-JqMgnii-TRfe14zKFNKxYNuGZz35" rel="nofollow">https://drive.google.com/open?id=1LSq-JqMgnii-TRfe14zKFNKxYNuGZz35</a></p>

<p>Thoughts? THANKS!</p>
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    </item>
    <item>
        <title>Heart Animation Arduino Sketch for the EightByEight w/ Video</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/431/heart-animation-arduino-sketch-for-the-eightbyeight-w-video</link>
        <pubDate>Mon, 26 Jun 2017 23:00:38 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>dat</dc:creator>
        <guid isPermaLink="false">431@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>A simple animation based on the BlinkyShimmer Processing sketch (<a href="http://forums.blinkinlabs.com/index.php?p=/discussion/88/blinkyshimmer-processing-example-w-video" rel="nofollow">http://forums.blinkinlabs.com/index.php?p=/discussion/88/blinkyshimmer-processing-example-w-video</a>) I made for BlinkyTape a while back, adapted for the EightByEight:</p>

<p><span data-youtube="youtube-RAgv3DM7K5c?autoplay=1"><a rel="nofollow" href="https://www.youtube.com/watch?v=RAgv3DM7K5c"><img src="https://img.youtube.com/vi/RAgv3DM7K5c/0.jpg" width="640" height="385" border="0" alt="image" /></a></span></p>

<p>Source code here: <a href="https://github.com/digitalaudiotape/CorazonNervioso" rel="nofollow">https://github.com/digitalaudiotape/CorazonNervioso</a></p>
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    <item>
        <title>Blinky Tape and video! ?? How to implement.</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/428/blinky-tape-and-video-how-to-implement</link>
        <pubDate>Tue, 06 Jun 2017 21:02:14 +0000</pubDate>
        <category>BlinkyTape Fun</category>
        <dc:creator>awardblvr</dc:creator>
        <guid isPermaLink="false">428@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I have blinkytape (and blinky tile)... <br />
I I have a video of blue water with sunlight reflecting off of it.  I want to take 1 line of video and convert it into a blinky tape pattern.  (resolution  and playback rate not expected to be high.)</p>

<p>HOW TO DO THIS?</p>
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    </item>
    <item>
        <title>Blinkytape board battery supply</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/461/blinkytape-board-battery-supply</link>
        <pubDate>Thu, 08 Mar 2018 01:39:20 +0000</pubDate>
        <category>BlinkyTape Fun</category>
        <dc:creator>Katiej</dc:creator>
        <guid isPermaLink="false">461@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I'm trying to make a hula hoop and was wondering if it would be possible to power the blinkytape using a battery supply connected to the pads at the back of the board instead of using the USB port?</p>
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        </description>
    </item>
    <item>
        <title>How can I extract RGB values through time of my animation to get a graphic on Excel of my pattern?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/459/how-can-i-extract-rgb-values-through-time-of-my-animation-to-get-a-graphic-on-excel-of-my-pattern</link>
        <pubDate>Thu, 08 Feb 2018 17:17:25 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>Nancy_Bhm</dc:creator>
        <guid isPermaLink="false">459@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello all,</p>

<p>I just discovered Patternpaint which seems amazing! :O</p>

<p>I want to use it to simulate animations for an LED strip. In the end, I need an excel graphic file which describes my animations: their RGB levels and intensity every second. Do you know how I can do this?</p>

<p>Thank you!! <img src="https://forums.blinkinlabs.com/resources/emoji/smile.png" title=":)" alt=":)" height="20" /></p>
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    <item>
        <title>EightByEight - error uploading demo sketch from Arduino IDE: espcomm_open failed</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/439/eightbyeight-error-uploading-demo-sketch-from-arduino-ide-espcomm-open-failed</link>
        <pubDate>Mon, 25 Sep 2017 04:23:02 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>benjaminbradley</dc:creator>
        <guid isPermaLink="false">439@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hi,<br />
I just got by EightByEight this weekend and I'm eager to start playing. It seems like a really rad little piece of hardware!</p>

<p>I was able to get PatternPaint working with it, but when I tried to upload one of the example sketches, I get the errors:<br />
<code>warning: espcomm_sync failed error: espcomm_open failed error: espcomm_upload_mem failed</code></p>

<p>I followed the instructions in the <a rel="nofollow" href="https://github.com/Blinkinlabs/EightByEight/blob/master/documentation/Getting%20started%20guide.pdf" title="Getting Started Guide">Getting Started Guide</a> to load the ESP8266 Board info.</p>

<p>I am pretty new to Arduino, so I could be making some newbie mistake that's just not documented in the 8x8 docs.</p>

<p>Here is the full set of steps I've gone through so far:<br />
Basic Connection</p>

<ul>
<li>downloaded and installed arduino IDE for Mac v1.8.4</li>
<li>followed instructions to <a rel="nofollow" href="https://github.com/esp8266/Arduino/blob/master/README.md#installing-with-boards-manager">Install the ESP8266 Board</a></li>
<li>configured the Tools &gt; Board configs according to the screencap in the Getting Started guide (also set Tools &gt; Port to /dev/cu.usbmodem1421</li>
<li>at this point I could open the Serial Port monitor and it shows debug info when you hold the button down (mac &amp; IP address, accelerometer info)</li>
</ul>

<p>Pattern Paint</p>

<ul>
<li>downloaded the app from <a href="http://blinkinlabs.com/blinkytape/patternpaint/" rel="nofollow">http://blinkinlabs.com/blinkytape/patternpaint/</a></li>
<li>quit out of the arduino app and restarted the pattern paint app to get the "save to blinky" button to be enabled</li>
<li>I also had to do "tools &gt; restore firmware" to get the 8x8 to respond to pattern paint</li>
<li>after that it worked to preview the patterns on the device, and when i "saved" the patterns to the blinky and unplugged it, they were added to the end of the pre-loaded demos.</li>
</ul>

<p>Next I tried loading an Arduino sketch, starting with the BlinkyDemo from the <a rel="nofollow" href="https://github.com/Blinkinlabs/EightByEight/tree/master/examples/BlinkyDemo">EightByEight repo</a><br />
but I get an error whenever I try to upload a sketch. I tried out some of the example arduino sketches too, and they're giving the same error.</p>

<p>Here's the full output when I try to upload a sketch:<br />
<code>Archiving built core (caching) in: /var/folders/8l/s03hdskd4xv2jskdlwyrk66c0000gn/T/arduino_cache_708934/core/core_esp8266_esp8266_generic_CpuFrequency_80,FlashFreq_40,FlashMode_qio,UploadSpeed_460800,FlashSize_2M,ResetMethod_nodemcu,Debug_Disabled,DebugLevel_None_____c9d37bcc24a4e4f34f6c8352a98fda97.a Sketch uses 275877 bytes (26%) of program storage space. Maximum is 1044464 bytes. Global variables use 35848 bytes (43%) of dynamic memory, leaving 46072 bytes for local variables. Maximum is 81920 bytes. warning: serialport_set_baudrate: baud rate 460800 may not work warning: espcomm_send_command: wrong direction/command: 0x01 0x00, expected 0x01 0x08 warning: espcomm_send_command: wrong direction/command: 0x01 0x00, expected 0x01 0x08 warning: espcomm_sync failed error: espcomm_open failed error: espcomm_upload_mem failed error: espcomm_upload_mem failed</code></p>

<p>Do I need to reset the firmware again to upload a sketch from the Arduino IDE?<br />
If so, is the "Updating the ARM Firmware" link from the Getting Started guide the one I should follow?</p>

<p>Thanks in advance!</p>
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    <item>
        <title>PatternPaint Animation exports on the EightByEight</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/452/patternpaint-animation-exports-on-the-eightbyeight</link>
        <pubDate>Fri, 24 Nov 2017 20:46:05 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>benjaminbradley</dc:creator>
        <guid isPermaLink="false">452@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I want to integrate animations created in PatternPaint with a custom sketch I'm writing for the EightByEight. The exports created by PatternPaint (the .h files) reference an Animation class, which is not present among the EightByEight demo code.<br />
I see in the EightByEight commit history that <a rel="nofollow" href="https://github.com/Blinkinlabs/EightByEight/commit/3724e3aa17ce0d5e3c07972a3a509059691a16ed">the Animation class stubs were replaced with the PatternDemo class</a>. Digging into this implementation it looks like it reads from separate compiled binary files uploaded by PatternPaint to the Arduino directly, not from the animation defined by the .h during compilation of the sketch.</p>

<p>I did find <a rel="nofollow" href="https://github.com/Blinkinlabs/BlinkyTape_Arduino/tree/master">animation.cpp and animation.h in the BlinkyTape repository</a> which looks promising, but this references FastLED as the output class, rather than RGBMatrix.<br />
So, I'm thinking what is needed is to adapt the Animation class referenced above to use RGBMatrix (instead of FastLED) as the output interface.</p>

<p>Does that sound right? Any other guidance as to how to approach this?</p>
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        </description>
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    <item>
        <title>Control Board Button Soldering/Desoldering</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/399/control-board-button-soldering-desoldering</link>
        <pubDate>Wed, 18 Jan 2017 22:01:20 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>ditchfieldcaleb</dc:creator>
        <guid isPermaLink="false">399@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello! I'm working on a project which will have BlinkyTape encased inside some clear PVC. I'd like to be able to put the mode switch button on the outside of the PVC; is there any reason not to de-solder the button currently attached to the Blinky control board, and instead solder wires onto the contact points that connect to a button a few inches away?</p>

<p>This will also enable me to use one button to control the mode-switch on both of my BlinkyTapes - by wiring both up to the same button.</p>
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        </description>
    </item>
    <item>
        <title>Unknown USB Device (Device Descriptor Request Failed)</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/451/unknown-usb-device-device-descriptor-request-failed</link>
        <pubDate>Mon, 20 Nov 2017 20:10:26 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>puxnstx</dc:creator>
        <guid isPermaLink="false">451@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>I have a couple BlinkyMatrix devices I haven't used in about a year, and am having a USB driver issue with one of them that I don't think I have ever used. I get the USB driver error:  "Windows has stopped this device because it has reported problems. (Code 43) A request for the USB device descriptor failed," when I connect to my Win10 machine. I tried uninstalling the driver in device manager, uninstalling PatternPaint, and downloading the latest version, but still no love. I also looked for a driver in the blinkytape folder to manually install, but couldn't find one. The board connected to the matrix is Blinky Tape Rev H, 11/2013. I didn't have any issues with another Matrix that has been previously used.</p>

<p>Any recommendations would be greatly appreciated.<br />
Thanks,<br />
AJ</p>
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    </item>
    <item>
        <title>Possibility of new Tiles?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/449/possibility-of-new-tiles</link>
        <pubDate>Wed, 15 Nov 2017 00:30:56 +0000</pubDate>
        <category>BlinkyTile</category>
        <dc:creator>foustja</dc:creator>
        <guid isPermaLink="false">449@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Any new BlinkyTiles on the horizon? I am thinking specifically of triangular tiles. Among the benefits of these are that: a.) you can use them to build an icosahedron (like the head of a bacteriophage), and b.) you can combine groups of four  equilateral triangles together to make larger triangles (and  make your icosahedron even bigger!).</p>
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        </description>
    </item>
    <item>
        <title>Midi files light up blinkytape</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/448/midi-files-light-up-blinkytape</link>
        <pubDate>Thu, 09 Nov 2017 05:41:26 +0000</pubDate>
        <category>General Help</category>
        <dc:creator>bflynn882</dc:creator>
        <guid isPermaLink="false">448@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Hello,</p>

<p>I wanted to see how I'd be able to do some programming to input a midi file to light up blinkytape's leds instead of using patternpaint. I've been using patternpaint to map the notes of a piano to the blinkytape leds and thought there has to be a quicker way to do this. What I'm envisioning is to grab a midi file online and drop it in a program, making blinkytape light up to the song. Thank you!</p>

<p>Bryan</p>
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        </description>
    </item>
    <item>
        <title>Save my old patterns stored on my BlinkyTape?</title>
        <link>https://forums.blinkinlabs.com/index.php?p=/discussion/447/save-my-old-patterns-stored-on-my-blinkytape</link>
        <pubDate>Thu, 09 Nov 2017 00:53:53 +0000</pubDate>
        <category>BlinkyTape Troubleshooting</category>
        <dc:creator>andy</dc:creator>
        <guid isPermaLink="false">447@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Is there a way to save my old patterns stored on my BlinkyTape back to my computer for safekeeping? <br />
I have lost the original files, been a few years since I changed the pattern now.</p>
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