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How to download animation from Blinkytape back to a PNG
edited June 2014
How could this be done? For example, I'd like to get the factory default rainbow animation as a PNG so I can use it as a starting point.
The rainbow sketch is actually a bit of a trick- it's being generated on the fly, so there is never an image there per se. We can make a PNG to simulate it, though.
edited August 2014
Here is (what I think is) the output to the ColorLoop class (and in turn, the default pattern) for the first 200 iterations:
(Starts at the top and the controller end is on the left)
This is based on the default sketch:
Nice one DeeHants!
It works -- thanks! I just had to rename the extension to .jpg.
Howdy! Hmm- PatternPaint should be able to open BMPs, I'll check that out.
Oh, I see, it was just an extension problem.
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