Header files are still not compatible with the PatternPlayer Arduino program.

I have been trying for some time now to make my blinkytape interactive via Arduino. Sadly, the Patternplayer program does not even compile correctly on it's own. This mean that I can't use all of the patterns I made on patternpaint. There is some weird interactions between the two files(header and patternplayer) that I can't seem to figure out.

The first error I get upon compiling with the preset header file is:

Arduino: 1.6.7 (Windows 10), Board: "Arduino Leonardo"

In file included from C:\Users\Evan\Documents\LeagueLights\Leaguelights\Leaguelights.ino:4:0:

Normal.h:4030: error: 'ENCODING_RGB24' was not declared in this scope

Animation animation(66, animationData, ENCODING_RGB24, 60);

                                    ^

exit status 1
'ENCODING_RGB24' was not declared in this scope

I really need some help as I have asked before but have found no clear answer.

Comments

  • Aye, sorry about that :-(. It looks like the Arduino library and PatternPaint have gotten out of sync.

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