Matt Mets
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- Matt Mets
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Comments
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The BT works like a Leonardo, so if the app is putting out USB permissions errors, it's probably an issue with the phone software. Do you happen to have a Leonardo to test with your setup? My understanding of Android OTG support is that it's not we…
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That sounds really cool! I'm hunting down an OTG cable and will see if I can get it to work with my phone. Bummer that auto reset isn't working.
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Thanks for catching this! The test images I used were all multicolor, so it wasn't obvious at first. We'll make a note of that in the documentation, and I'll see about adding a BlinkyPixel mode for PatternPaint as well.
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Cool! Yeah, DmxSimple has been the hangup; until recently it didn't work with the Atmega32u4 either. It should be pretty quick to make it work on those systems though, it's mainly just defining the interrupt setup for each platform. Right, the Add…
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Hey Jason, that's awesome! Yeah, we'd be glad to exchange a board for a little documentation! Apologies for not having them in the store quicker, we're waiting for a production of retail packaging to put it all in and it's taking a little longer tha…
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Hi! Yeah, it's a small pain since the Qt libs shipped with Ubuntu are a few versions back from the main Qt release. The most straightforward path to getting a running PatternPaint is to download the Qt development tools from qt.io: http://www.qt.io…
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Happy New Year, Mark! Glad to hear the BlinkyTiles were in order, and the soldering jig looks awesome! Cheers, Matt
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FastLED will be fine, I'm planning to switch to that instead of my hacked up LED driver as soon as it supports DMX output. I'm pretty sure that it's against the Teensyduino code license to make it work with Arduino though, unfortunately- Paul puts …
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Yes, the Blinky Christmas lights have an Arduino-compatible controller built into them :-)
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Excellent!
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For regular patterns, something around 40 tiles should be fairly safe, although if you turn them all on at full brightness it will go over the limit (the controller has protection for this, so it won't cause any damage!). Most patterns that we have …
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jasoncoon- Sweet work! Noted about the delay locking up the device- we should be able to fix that, it's on my radar. The firmware is supposed to let the computer know to stop transmitting more data once it doesn't have room, however I think it runs …
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Hi Avatar, I believe the issue is that you need a driver. We're working on a new version of PatternPaint that will automatically install the driver, however I just made a testing version: http://blinkinlabs.com/wp-content/uploads/2014/12/BlinkyTile…
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Glad to hear you found a way to set the plasticizer, and sorry for the trouble! We had them all sitting out in our office for a few days while we were packing them and didn't notice any unusual outgassing, maybe it built up during shipping.
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Great, glad to hear the blinky string lights made it! The two sets of outputs are: red: +5v power white: ground green: data output white: ground The connector type is JST-2P. The reason that there are two separate outputs is that if you want to c…
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Check if modem-manager is installed, it can interfere with serial devices under Ubuntu. If you aren't using a dial-up modem you can safely remove it: sudo aptitude remove modemmanager
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Great, glad to hear it's working! We'll have to add that to the troubleshooting steps. I'll take a look at the Colorswirl example and see if I can figure out what the problem is.
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Sorry to hear you are having problems with it! A couple quick questions: Which OS are you using? What firmware is on your BlinkyTape? (original one, update from Pattern Paint, update from BlinkyTape_Arduino, other)? It's working for me with OS X Yo…
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Oy, sorry about that! There's a backup copy here: https://raw.githubusercontent.com/Blinkinlabs/blinkinlabs.github.io/source/blinkytape/BlinkyFoo.txt We'll get the file re-uploaded and fix the link.
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Cool, let me know how it goes. The github version is a little rough around the edges. There are now two fields in that dialog- pattern length (which is the number of frames in the pattern) and pattern height, which is the number of LEDs on the strip…
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I have some good news... If you're using pattern paint from github, it already supports changing the strip length! Just go to edit->resize pattern and change 60 to the length you need. Just checked, and apparently I made a mistake and replaced t…
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Ah, ok. Yeah, that one's required too, otherwise it takes over the BlinkyTape and won't let your program use it.
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Thanks for the tip! Did you also have to disable modemmanager?
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Newer versions of processing should do the close automatically.
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It's a good question! Don't worry about changing out the cable. USB cables are all basically the same, as far as data transmission goes- they either work or they don't. The actual construction quality can vary quite a bit (whether the data wires ar…
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Great! You might have better luck if you also drop the framerate in Processing a little bit- try 20fps and see if that works any better. I suspect the Uno will work about the same as the Diavolino, since they will both have the same serial limitati…
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中秋快乐!
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Hi Axel, Cool, glad to hear you are enjoying it! Yes, it should be possible to use it with an Arduino Uno and generic neo pixel strips. The biggest thing to look out for with the Uno, is the serial baud rate setting. You'll need to make sure both t…
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Hi Claudio (and others), Which software would you like to use with the BlinkyTape? I'm looking into it and it seems like it won't be too difficult to make it compatible with the Open USB DMX or similar. Light-O-Rama's Sequencing Suite Advanced vers…
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This could actually be caused by the BlinkyTape drawing a bunch of power really quickly when the LEDs are switched on at once, and being cut off by the RasPi. If you can, I suggest powering it through a powered hub, or using a lower brightness setti…