Matt Mets

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Matt Mets
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  • What you're describing sounds like a great feature. The BlinkyPendant hardware is capable of it, however it's unfortunately not supported in the firmware at the moment. It is possible to modify the firmware, but that's a little more advanced topic. …
  • Hi- apologies for that. It sounds like we might have updated the example but not the library. We had some issues updating the code to support a recent Arduino build, so it is probably related to that. I'll take a look today.
  • Hi Dan, welcome! The BlinkyTape is designed to communicate to a USB host device like a computer or Raspberry Pi, so it's a little difficult to connect it to an Uno directly. The simplest thing to do is to tether it to a laptop and use PatternPain…
    in memory Comment by Matt Mets March 2016
  • Thanks! Ah, that is a lot of LEDs. Are you using the default brightness from PatternPaint for the LEDs? They shouldn't draw anywhere near 8A if so- the firmware actually scales the brightness to 1/3 to protect the USB port. For the BlinkyTape con…
  • Ok, great! No apologies necessary, it's not the most intuitive interface. Yeah- for now, those are the only available options.
  • Ok, got it. Those two are actually pretty small, so they should load fine (I just tested on my computer). The issue might be that the other samples are already loaded onto the tape- are there other patterns loaded in PatternPaint? In the menu, you c…
  • Awesome, looking forward to it!
  • Hi Dan, sorry to hear that- can you share a link to the file, and I'll try it out here? The image compression in the current version of pattern paint should be as good as the previous ones.
  • Yeah, that one is both a power charger and a 5v regulator. It's basically the same guts as you would find in a portable power bank :-).
  • Either one of those could work. The only other thing to look out for is that the lithium ion battery has a protection circuit on it. If it's one of the flat rectangular ones, it very likely has it, but the cylindrical ones usually don't- make sure t…
  • Hi Lucy- yes, a 5v regulator circuit can very likely power the BlinkyTape. They're basically the same thing that goes into USB power banks (the kind sold for charging your phone). If you have a link to the regulator you're thinking of, we'd be happy…
  • Also, the battery life is directly related to the pattern being displayed, and the brightness setting- we've found for wearable applications, the highest brightness is usually too much. Using a smaller 4400mAh battery to power a 24 tile project, we …
  • Hi Palco, the Adafruit shield you mentioned sounds good, however 500mA isn't quite enough for 40 tiles- you'd be better off using a power bank that's designed to provide >1A charging, such as this one: www.amazon.com/JETech-2-Output-Portable-Exte…
  • The analog pin is actually on the bottom side, and is analog pin 9. Use the BlinkyTape hardware profile if possible, or at least the Leonardo one.
  • Glad to hear you got it going! Thanks- If you can take a picture, it would be interesting to look at.
  • Yes, you can do that, however you'll need to program it in Arduino. The BlinkyTape (and PatternPaint) support 300 LEDs natively now (as of the latest version), and will support up to 500 in the next version.
  • Ah, sorry to hear that they are giving you trouble- we are also finding them a little more fragile than we would like. Depending on your soldering skills, it might actually be easiest to wire the data input directly to the input of the first LED, to…
  • They are JST 3P connectors, which are the same as most of the digital LED strips we use- here's a photo of the connections. I'll add that info to the product page.
  • I'm guessing this is just step one in the project, but if you just want to save a pattern to the tape, you can do it directly from PatternPaint- select 'tools', then 'save to blinky'. The export function is out of date compared to the latest BlinkyT…
  • Cool! Apologies that our documentation isn't as good as it could be. My understanding is that you'd like the BlinkyTape to show different patterns depending on what you're working on, is that correct?
  • Which version of FastLED and Arduino are you using? The LEDs on that tape have SK6812 driver chips, which should work with the NEOPIXEL or WS2812 outputs on FastLED.
  • @Madmiral said: How about a small 14 key RF wireless Remote? Would it be simple to have it run off of the xtal frequency on the blinky controller? Those are cool! I think the easiest way to handle them is to use the receiver board from a …
  • Ah, great news! Have you had any luck getting your external mic to work? I think you'll need to set it as the default device in the control panel (control panel->sound on windows 7) for it to work. Let me know if you find a solution.
  • Hmm- after restoring the firmware, it should show a preview of the selected pattern on the tape, but it shouldn't actually upload it to the tape. If you close PatternPaint and wait ˜8 seconds, the tape should start playing the rainbow pattern again.
  • And I think we wrote the examples for Processing 2.0!
  • Sure- the examples in the BlinkyTape processing library should work (I totally forgot the ones that were written out in the website). ColorChooser is probably a good place to start: https://github.com/Blinkinlabs/BlinkyTape_Processing/tree/master/ex…
  • There's been some progress here! Madmapper (and MadRouter) both support the BlinkyTape protocol natively. I think for LoR we will need to create a small server to accept artnet.
  • Hi dbtleonia- have you had any luck with this? We need to rewrite that example, it unfortunately doesn't work with newer versions of Processing
  • Ok! Here is a release version of PatternPaint, it includes the above BlinkyTile support, as well as some other polishing: https://github.com/Blinkinlabs/PatternPaint/releases
  • This is awesome! The samples look great. Let me know if there's anything we can do to help out!