Using Blinky Tape as standalone light painting device?
Hi from UK... Is there a way to do light painting images without the use of computer, Blinky Tape and microcontroller standalone setup. I'm new to this so have not fully research the resources.
For instance, I was wondering if Arduino Micro http://www.adafruit.com/products/1315 can be used as a microcontroller for Blinky Tape? then by adding a SD data logging shield or this SD and TFT screen combo shield http://www.adafruit.com/products/802 one could select different image files and play on blinky tape by using a script/code rather than using the laptop and Pattern Painter.
Any suggestions or pointers from the veterans?
many thanks,
Alex
For instance, I was wondering if Arduino Micro http://www.adafruit.com/products/1315 can be used as a microcontroller for Blinky Tape? then by adding a SD data logging shield or this SD and TFT screen combo shield http://www.adafruit.com/products/802 one could select different image files and play on blinky tape by using a script/code rather than using the laptop and Pattern Painter.
Any suggestions or pointers from the veterans?
many thanks,
Alex
Comments
Your best bet for remotely controlling a BlinkyTape by another Arduino seems to be opening the casing and connecting the two via SPI pins.
Note though that you can use the onboard button to control what's displayed in a rudimentary fashion; problem is fitting all you need into the BlinkyTape.
in my mind i would only want android to convert an image and write the pattern to the tape...the tape can be black the entire time its connected. basically looking for easy way to swap patterns on the go w/o a laptop. i reckon you still need 5V to write data though.